Project description:
Develop the Whist card game with 3 difficulty levels:
light, middle, hard + multyplayer. The levels of the game
are based on mistakes and the ability to remember
cards. The goal of the game is to get a lot of tricks as
much as posible. The players with the higher score are
the winners.
I was responsible for:
- functionality of AI players (dificulty, choosing a card to
throw depend on other players, memorizing cards);
- functionality of determinate the turn;
- functionality of trump;
Tools and technologies: JS, HTML, CSS, JQuery, Javascript