Warden of the Abyss - This character embodies the essence of a dark warrior wielding supernatural power infused with eerie green energy. Designed and sculpted entirely from scratch, the project was created using Blender, Marvelous Designer and Adobe Substance 3D with a strong focus on detail, material realism and atmospheric storytelling.
The character's glowing runes, enchanted armor and spectral weaponry hint at a past entwined with forbidden magic, standing as a guardian between worlds. His surroundings, shrouded in fog and darkness, enhance his mysterious aura, making him a menacing presence.
This work was developed as part of my journey into 3D character modeling at ArtCraft CG School♥ , 3D Pro. Characters course, where I honed my skills in sculpting, texturing and creating dynamic materials. It reflects my dedication to mastering the art of bringing characters to life for games and cinematic projects.