Резюме
  • Creation of lowpoly and highpoly models
  • Create UV for Models
  • Modeling in 3d Maya
  • Sculpting in ZBrush
  • Baking texture maps
  • Retopology, retopology for animation
  • Texturing in SubstancePainter
  • Skinning in 3d Maya
  • Rigging 3d Maya (Human IK)
  • Animation 3d Maya (retarget)
  • Render in Marmoset Toolbag
  • Video preview in After Effects
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