A game-ready, low-poly 3D model of a stylized/post-apocalyptic Flare Gun designed for game engines. The asset features a PBR texturing workflow with realistic wear, tape-wrapped handle grips, and metallic details. Designed with clean topology, optimized for efficient performance without sacrificing visual quality.
Topology: Clean, optimized low-poly wireframe, fully ready for game integration.
Polycount: 4,362 Triangles, 2,233 Vertices.
Texturing: PBR Workflow.
Textures resolution: 2K textures.
Components: Fully separated and pivoted parts (trigger, hammer, barrel) ready for rigging and animation.
Software Used:
Modeling & UV Unwrapping: Blender
Texturing: InstaMAT
Rendering: Cycles

